How to Create a Sound Effects Library

by SFXsource

Due to the increase in video editing and viewing, sound effects have become an in-demand product. As a result, many sound designers may find it worthwhile to build a sound effects library from their recordings in order to make extra money. The following tips give an overview of the steps involved in making a useful library to sell online.

1. Using a mobile hand-held digital recorder, record a huge variety of 48k sample rate single hits and ambiances of all possible types.

2. Using a digital audio workstation (DAW) edit, eq, filter, and normalize these recordings to amp up the volume and take out nasty noises and frequencies.

3. Create stereo 48k 24bit products if possible as distinct .wav files.

4. Name each file as you mix them down with three-letter, five-digit, SKU numbers such as SFX00001 CarHonk1, SFX00002 CatMeow2, etc.

5. Make an excel sheet that includes file name, categories, sub-categories, SKU numbers, length, descriptions, keywords, and pricing.

6. Once you have your excel information and .wav files, consider converting the .wavs to both .aiffs for Mac users and .mp3s for web use, making sure that all .mp3s are based on a 44.1k sample rate.

While any number of sound effects can be considered a library, no matter how small, aim for several thousand to generate enough hits and sales to make a financial impact on your life. Seek out as many online distributors as possible. With a little effort, one can find at least 10 to 15 online stores willing to host and market your products.

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